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Kompileringsvarningar

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Kompileringsvarningar Empty Kompileringsvarningar

Post  tlainen Tue Jun 02, 2009 11:12 am

När man bygger koden varnar programmet att det är något fel med dessa filer. Kolla gärna på detta...

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Content\texShader.fx(94,1): warning : Warning compiling C:\!Babushka Odyssey\Design\Designers Programmeringsgojs\Babushka\Content\texShader.fx: warning X4707: texcoord inputs used directly (that is, other than sampling from textures) in shader body in ps_1_1 are always clamped from 0 to 1

Content\Models\animation_mousetrap_01.fbx : warning : The FBX scene contained multiple bind poses for the following node or nodes: root02, root, mousetrap_main, rope_1, rope_2, rope5, rope_4, rope_3, rope_6_tip, cube, hook_base, hook_tip

Content\Models\characters_nadezdha_model_01.fbx : warning : The FBX scene contained multiple bind poses for the following node or nodes: Docka1_upper_joint1, Pelvis, Docka1_neder_joint3, Docka1_neder_joint2

Content\Models\fan_animation_01.fbx : warning : The FBX scene contained multiple bind poses for the following node or nodes: root

Content\Models\characters_irena_model_01.fbx : warning : The FBX scene contained multiple bind poses for the following node or nodes: pelvis1

Content\Models\wallclock_animation.fbx : warning : The FBX scene contained multiple bind poses for the following node or nodes: base, bottom

Content\Models\branch_animerad.fbx : warning : The FBX scene contained multiple bind poses for the following node or nodes: root1, joint25, joint26, joint27, joint28, joint29, joint30, joint31, joint32, joint43, joint44, joint38, joint40, joint39, joint33, joint41, joint42, joint34

Content\Models\characters_milenka_model_01.fbx : warning : The FBX scene contained multiple bind poses for the following node or nodes: pelvis1

Content\Models\characters_irta_model_01.fbx : warning : The FBX scene contained multiple bind poses for the following node or nodes: pelvis1

Content\Models\irena_test.fbx : warning : The FBX scene contained multiple bind poses for the following node or nodes: pelvis1

Content\Models\floor_room_01.fbx : warning : There was a problem processing the texture on layer 0 of the mesh "floor_mesh". The texture's relative filename was null or empty. This texture will be ignored.

Content\Models\floor_room_01.fbx : warning : Fragment identifier "floor_mesh".

Content\Models\floor_room_01.fbx : warning : There was a problem processing the texture on layer 0 of the mesh "grass_mesh". The texture's relative filename was null or empty. This texture will be ignored.

Content\Models\floor_room_01.fbx : warning : Fragment identifier "grass_mesh".

Content\Models\babayaga_corner_animation.fbx : warning : The FBX scene contained multiple bind poses for the following node or nodes: root, joint2, joint3

tlainen

Posts : 16
Join date : 2009-03-10

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Kompileringsvarningar Empty Re: Kompileringsvarningar

Post  Roy Tue Jun 02, 2009 12:16 pm

Här är det enda som kommer fram på google på detta: The FBX scene contained multiple bind poses for the following node or nodes:

http://www.digitaltutors.com/forum/showthread.php?p=35687

Detta betyder då att scener som är animerade ska combinas till ett enda objekt innan man skinnar så att att allting i scenen bara är ett objekt. Om det fungerar ändå så är det väl inte hela världen men kanske något att tänka på till nästa XNA projekt (om det blir något mer för någon) Smile

Problemen med denna scenen: Content\Models\floor_room_01.fbx bör vara fixade. Det var jag som var lite ivrig på att ta bort tecken från fbx filen Wink

Roy

Posts : 51
Join date : 2009-03-11

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