Dialog

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Dialog

Post  louisestigell on Tue Apr 07, 2009 12:04 pm

Här ska all dialog till samtliga levels ligga.
Flyttade detta från tutorialtråden:


Part One: The Attic

[Player begins a new game]

Nadezhda: I wonder where everyone has gone?

Toy soldier: Hey.. you, babushka, come over here!


[Player is taught how to move, look around and use the context sensitive action button, then moves over to the soldier and presses the action button to talk to him.]

Nadezhda: What is the matter?

Toy soldier: I am Sergeant Grigori of the workers’ toy army. For months now, I have waged war against this pile of colorful blocks that keeps us both trapped here, to no avail… but you, you could end this stalemate and destroy our hated foe once and for all!

Nadezhda: That’s nice. Um… how?

Grigori: I’m glad you asked! You see, I have already concluded that the blocks are too heavy for us toys to move. But you see that mouse trap? At great risk to myself, I have tied a piece of string around the critical block at the bottom of the pile, and attached the other end to the moving part of the mouse trap.

Nadezhda: So you want me to set it off?

Grigori: Yes! I have tried jumping on the trigger, but I’m too light… but you, your body is hollow and could hold something weighty… maybe you could set it off, and bring the wall tumbling down!

Nadezhda: I suppose I’ll give it a try.


[Optional dialogue after the wall is brought down]

Grigori: Ah ha ha, you’ve done it, my babushka friend! Now I shall go forth and strike a blow for the working toy, as soon as I’ve planned out how.


[Player approaches Milenka and speaks to her]

Nadezhda: Milenka! It’s good to see you, I had no idea you were so close by.

Milenka: Oh, hello, big sister…

Nadezhda: Let’s go find the others.

Milenka: N-no, I’d rather just wait here… there are rats ahead…

Nadezhda: You’re scared of rats?

Milenka: …

Nadezhda: Don’t worry, Milenka, I’ll get rid of the rats somehow.


[Player finds a rat and talks to it]

Rat: A living toy? I hope you’ve brought cheese. I’m starving…

Nadezhda: If I bring you some, will you and your kind leave us safe passage?

Rat: Trying to bribe me, eh…? Well… alright!

Nadezhda: I’ll be right back.


[Player gives the rat some cheese]

Rat: Oooh, this is good stuff… years old, a little dusty maybe but that’s easily fixed. As agreed, we shall keep to the shadows.

Nadezhda: Your humanity is appreciated.

Rat: Ratosity, you mean.


[The rat scurries away; player returns to Milenka]

Milenka: Are they gone? For good?

Nadezhda: They will leave us alone.

Milenka: Alright, then, let’s go!


[Milenka joins the group and they reach the sofa]

Nadezhda: Look, up there on that sofa… isn’t that Irena?

Milenka: It looks like her. How will we get up there?

Nadezhda: Maybe we could use that teeter-totter…


[Player is taught how to switch between babushkas and use the stay and follow functions, then manages to place Nadezhda on the far end of the teeter-totter and Milenka on the end near the sofa, lifting the smaller babushka up to where she can walk over to Irena and talk to her]

Milenka: Hello, Irena!

Irena: Eh? Oh, Milenka, how did you get here?

Milenka: Nadezhda helped me.

Irena: I see. …I was just sitting here, thinking about some things, like how to get down from here, or how I got up here in the first place…

Milenka: Now is not the time to be sitting here pondering. Come with us, we need to find the others before something happens to them!

Irena: Hm? Oh, yes, of course…


[Milenka and Irena hop onto the sofa side of the teeter-totter, which swings down again.]

Nadezhda: Good to see you again, Irena. …Irena?

Irena: Eh? Oh! Yes, nice to see you too, Nadezhda.

Nadezhda: It doesn’t seem as though there are any more of us up here. We need to find a way out of this dusty old attic.


Last edited by louisestigell on Tue Apr 07, 2009 5:11 pm; edited 2 times in total
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Re: Dialog

Post  Tobi-chan on Tue Apr 07, 2009 1:09 pm

Preliminär dialog till köket; kan anpassas efter behov ifall den inte matchar den slutliga leveldesignen.



Part Two: The Kitchen


[Player finishes the attic level; the babushka dolls hop down through the open trap door, landing on top of a high shelf near the kitchen ceiling]

Milenka: Where are we?

Nadezhda: The kitchen, I think. Do you see any of the others?

Irena: That might be Irta over there, on the bench… and look, isn’t that Rusalka on the cookplate? How on earth did she get there…

Milenka: It looks dangerous! We’d better save her before she gets hurt!

Irena: So, we’ll need to put out the fire in the stove.

Nadezhda: Yes, and find some way up to that bench, too. Not to mention the matter of getting down there in the first place. Let’s get started…


[The babushkas reach Irta]

Irta: Hey… don’t I know you…?

Nadezhda: What? Irta, it’s us, your sisters!

Irta: I see… so, how’s it going? *hic*

Irena: …Have you been drinking?

Irta: A little bit.

Nadezhda: We’re fine, Irta, but we need your help. Rusalka is in danger!

Irta: Can’t we leave her just a little longer?

Milenka: No, she needs us now!

Irta: Oh, very well. I’ll help you save that helpless old pyrophobiac.

Nadezhda: With your fear of water, you’re no-one to point fingers. Besides, being afraid of fire is a lot more logical for someone whose body is made of wood.

Irta: Alright, I’m coming, just stop making so many annoyingly valid points…



[They find their way to the stove]

Irena: If we could close the air intake, the fire should go out.

Nadezhda: Then let’s find the controls for it.


[The fire is choked and the group approaches Rusalka]

Milenka: Are you alright, Rusalka?

Rusalka: Of course! It will take more than a little heat to get me worried.

Irta: You looked pretty worried to me!

Rusalka: Then maybe you should have your eyes examined?

Nadezhda: Stop it, both of you! This is a happy reunion, so why don’t you try acting like it?

Irena: She’s right, you know.

Milenka: I’m just glad to have two more of my sisters back…

Rusalka: Vera, Magda and Lelya are still missing, I see. But you did well to gather the rest, Nadezhda.

Irta: How do you know it wasn’t me that gathered them?

Rusalka: Call it… intuition. In any case, I searched the rest of the house before getting trapped on the cookplate, and there’s no sign of the others. We should investigate the garden.

Milenka: The door is too big, and the windows are closed. What can we do?

Irta: Hee hee… I’m sure we’ll find a way to outsmart a few sheets of glass.

Milenka: …You mean “smash”, don’t you…

Irta: Maybe.
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Re: Dialog

Post  louisestigell on Tue Apr 07, 2009 2:50 pm

Mycket bra, mycket bra. =)
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Re: Dialog

Post  Tantan on Tue Apr 07, 2009 3:19 pm

Härlig och "witty" dialog!
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Re: Dialog

Post  Tobi-chan on Tue Apr 07, 2009 3:31 pm

Dialog till andra delen av vindsbanan, eller hur man nu skall uttrycka det.



Part Three: Return to the Attic


[Player finishes the kitchen level and Magda, rolling, carries the others up a steeply sloping rat tunnel within a wall, leading back to the attic.]

Magda: Well, here we are.

Irta: I’m.. feeling.. a little dizzy…

Rusalka: Are you sure it’s because of the rolling?


[They reach Vera, trapped in a cage in Baba Yaga’s hut in the attic.]

Magda: Vera?

Vera: Everyone! I could feel you all gathering together, and I just knew you’d find me.

Nadezhda: Don’t worry, Vera, we’ll get you out of there in a jiffy!

Irta: Possibly a very long jiffy.

Rusalka: Oh, shush, you.

Lelya: The sooner we start, the sooner we’ll finish.


[They liberate Vera from the cage. Everything from this point on is part of the final ending sequence.]

Vera: Thank you. It feels good to be able to move about again.

Milenka: It’s been so long, but we’re together again, at last…

Irena: Just as well that I didn’t stay on the sofa.

Irta: So, what are we going to do now? There’s not much point in us staying in this house, is there?

Nadezhda: No. We don’t belong here any more.

Milenka: I just want a place to call home…

Lelya: We all do, little sister…

Rusalka: Don’t worry, we’ll find one.

Irta: How are we supposed to do that?

Vera: I think I may have a solution… I can feel someone missing us, even now, but it’s too faint, too far away for me to make out anything more specific. I will need all of you to lend me your strength.

Magda: Take as much as you need.

Milenka: I’ll help, too!

Irena: We all will.

[They gather close together, in a circle, and concentrate. After some time, Vera exclaims:]

Vera: I know who it is!

[They gather around her.]

Vera: Do you remember the man who created us? …I suppose not…

Nadezhda: Only very faintly.

Magda: I’m sorry, but I don’t remember at all.

Vera: I’d forgotten, too. But I felt his heart just now… his name is Antosha Rozhdestvensky, and he’s already growing old. Even though he now has a family, he thinks of us from time to time… wishes he could have shown us to his children. I believe we would be happy in their home.

Nadezhda: Can you tell where they live?

Vera: In Moscow… I will be able to tell more precisely once we get closer.

Magda: Then, let’s get rolling!

Vera: Hold on… I have a better idea.


[Vera calls a swallow with her empathy power and it swoops down through the hole in the attic roof, picking them up and carrying them away over the city, towards the sun dawning gloriously on the horizon.]


Last edited by Tobi-chan on Fri Apr 17, 2009 11:04 am; edited 1 time in total
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Re: Dialog

Post  Tobi-chan on Tue Apr 07, 2009 5:01 pm

Inaktuell dialog, skulle ha varit till klocktornet.



Part Four: The Belfry


[Player finishes the garden level and Magda, carrying the others, rolls from a gap in the garden fence or hedge to the nearby church. Spotting a small cellar window sealed only by iron bars and with plenty of room for her to slip between them, she rolls inside and comes to a stop at the bottom of some a mostly drained (yet slimy) well, the water trickling down from a drain in the wall above and out through another drain in the wall at the current water level, below the stone walkway they’re on.]

Magda: Well, here we are.

Irta: I’m.. feeling.. a little dizzy…

Rusalka: Are you sure it’s because of the rolling?

Irta: Stop yapping and float to the top of this shaft.

Rusalka: And how do you propose I do that, with the water level this low?

Irta: Figure something out!


[They make it to the top of the well.]

Irta: I guess you’re good for something, after all!

Rusalka: You know it!


[They reach Vera at the top of the tower just as dawn is breaking outside. Everything from this point on is part of the final ending sequence.]

Nadezhda: There’s the nest!

Magda: Vera?

Vera: Everyone! I could feel you all gathering together, and I just knew you’d find me.

Milenka: It’s been so long, but we’re together again, at last…

Irena: Just as well that I didn’t stay on the sofa.

Irta: So, what are we going to do now? There’s not much point in us going back to that house, is there?

Nadezhda: No. We don’t belong there.

Milenka: I just want a place to call home…

Lelya: We all do, little sister…

Rusalka: Don’t worry, we’ll find one.

Irta: How are we supposed to do that?

Vera: I think I may have a solution… I can feel someone misses us, even now, but it’s too faint, too far away for me to make out anything more specific. I will need all of you to lend me your strength.

Magda: Take as much as you need.

Milenka: I’ll help, too!

Irena: We all will.

[They gather close together, in a circle, and concentrate. After some time, Vera exclaims:]

Vera: I know who it is!

[They gather around her.]

Vera: Do you remember the man who created us? …I suppose not…

Nadezhda: Only very faintly.

Magda: I’m sorry, but I don’t remember at all.

Vera: I’d forgotten, too. But I felt his heart just now… his name is Antosha Rozhdestvensky, and he’s already growing old. Even though he now has a family, he thinks of us from time to time… wishes he could have shown us to his children. I believe we would be happy in their home.

Nadezhda: Can you tell where they live?

Vera: In Moscow… I will be able to tell more precisely once we get closer.

Magda: Then, let’s get rolling!

Vera: Hold on… I have a better idea.

[Vera calls a swallow with her empathy power and it swoops down to the belfry, picking them up and carrying them away over the city, towards the sun dawning gloriously on the horizon.]


Last edited by Tobi-chan on Fri Apr 17, 2009 11:05 am; edited 1 time in total
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Re: Dialog

Post  christianlindholm on Tue Apr 07, 2009 7:44 pm

grymt jobb! Kunde inte slita mig! Låter riktigt bra enligt mig. Skönt att ha en stomme...lite kött på benen.
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Re: Dialog

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